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Oct. 11th, 2006 @ 05:59 pm Top Ten Animated TV Shows
Place: Home
Status: working
Sound: Taku Iwasaki : "Friend"

REVELATION -- Completion of this list will require additional viewing in order to assure complete accuracy, as well as an intimately refreshed knowledge of each series in question.  This has delayed the completion of the list but it has provided more possibilities and will ensure the pristine quality of the final list, which is still subject to change.

The candidates are as follows (in no order, with current status in parentheses):

- Futurama (no further review necessary)
- King of the Hill (watching more episodes, as I have only seen about half)
- The Simpsons (scanning full episode synopsis and individually grading each episode)
- South Park (watching more episodes, as I have only seen about half)
- Beavis and Butthead (watching more episodes, as I have only seen about half)
- Venture Bros. (no further review necessary)
- FLCL (no further review necessary)
- Read or Die / RoD the TV (rewatching)
- Mahoujin Guruguru (watching more episodes, as I have only seen about half)
- Monster (watching more episodes, as I have only seen about half)
- Serial Experiments Lain (watching more episodes, as I have only seen about half)
- Neon Genesis Evangelion (rewatching)
- Cowboy Bebop (rewatching)
- The Critic (no further review necessary)
- Rocko's Modern Life (rewatching, as it has been a long time)
- Ren and Stimpy (rewatching, as it has been a long time; this will also involve watching the USA version of the show, though I fear this will lower my opinion)
- Doug (seeking to rewatch, as it has been a long time; this will also involve watching the ABC version of the show, though I fear this will also lower my opinion)
- Rugrats (seeking to rewatch classic episodes; unfortunately, the second edition of the series hath stained it indelibly)
- Home Movies (seeking to watch; I have not seen this series before, but it got #10 on the IGN list so I feel I should check it out)

Above is the current list of current candidates for the list.  For the prestigious award of greatest animated TV show of all time, I'd like all possible candidates to be considered, so let me know if you feel something else should be added to the above list.  I will also hand out special awards, honorable mentions, and so forth as necessary.

I have seen the following shows, and they have been deemed unworthy and ineligible by mine judgement (let me know if you strongly disagree):

- Any Adult Swim/Toonami/Cartoon Network show other than Venture Bros.
- Any ancient cartoon (Flintstones, Scooby Doo, etc.)
- Anything on the Disney Channel (Kim Possible is hot, but it's not a classic show)
- Virtually any anime aside from the ones mentioned above (I've seen hundreds of anime series, though I concede that there may be a worthy one out there I haven't seen)

Each show will receive an in-depth review detailing every possible aspect of their being as seen from my point of view (though if a show is deemed unworthy it may be cut from the list).  This will include custom art by yours truly and screencaps from the shows illustrating my points.

The watching officially begins 10/12/06.  [UPDATED]Projected date for completion: Thanksgiving '06 (subject to change as events warrant).


- hed out
About this Entry
Artie
Oct. 6th, 2005 @ 05:26 am Firefly is good.
Status: undefined
Sound: unavailable
Once upon a time, there was a TV show called Firefly. It was a great show, and since it was on Fox, it got cancelled after a handful of episodes.

The fact of the matter was that nobody really watched it. I recall some vague commercials or something, along with the thought that it was simply another silly sci-fi show. Considering this very poor passing impression in conjunction with the positively terrible promotions for the current flick based on the series, I have no qualms calling the marketing behind this franchise abominable at best.

It wasn't until approximately three days ago that I was enlightened. This isn't a "sci-fi show".

If you are at all familiar with the anime Cowboy Bebop, then you will actually have a fairly good idea as to what this show's premise is. You've got a motley crew in a humble starship flyin' across the galaxy doing crazy jobs just trying to earn enough cash to keep themselves in the air (or rather, space). There are some parallels between the shows in terms of relationships and events. I honestly wouldn't be surprised if the creators of Firefly were Bebop fans.

The series sets itself very far apart from any other show, though, by excelling in several areas with a unique style and charm. The cast of characters is simply outstanding, not only in their design but their performances as well. You're immediately drawn to the roguish captain, Malcolm Reynolds, who is pretty much the best scoundrel since the likes of Indiana Jones and Han Solo. He's part quick-thinking smuggler, part veteran soldier, and part lonesome cowboy. Among his crew are the humorous pilot Wash, his wife the somewhat grim first mate Zoe, grassroots mechanic Kaylee, dimwitted tough-guy Jayne, resident "companion" Inara, proper young doctor Simon, his troubled sister River, and the reverent Shepherd Book. Overall, the performances are quite excellent and you quickly grow very fond of the crew.

Another accomplishment is the truly fine writing. Each episode has a finely crafted story, and each one is sure to have at least one twist that'll geniunely surprise you. The dialogue and situations feel entirely natural and I find myself more or less riveted to most of the episodes. I find it rather remarkable.

I do have one fairly major complaint about the series, but I need to sleep now. Updates later.

Update: I'd just like to point out that movie previews suck. Typically they feature a rapid-fire barrage of clips of funny/exciting things from the film. The whole point of a preview is to hook people to come see your movie. Presumably, you want to show things that will interest them. This is where most movie previews fail. For example, all action movie previews look the same. Some images of a calm and peaceful setting, then WHAM look something bad is happening, and this tough guy and his ragged gang of misfits are the only ones who can stop it so they kick into gear and race through explosions in their trusty vehicle whilst making witty remarks and/or having sex.

They shouldn't have done this for Serenity.

I certainly have my complaints about the movie, but I believe with some better promotions, it would have been much more successful. My initial impression of the movie trailer was "meh, another generic action flick... looks lame." It only made $10 million in its opening weekend, so I would estimate that lots of people had the same impression.
About this Entry
Artie
Mar. 22nd, 2005 @ 08:33 pm the pillows at SXSW
Status: satisfied
Sound: the pillows : Kanojo wa Kyou
I saw the pillows on their second performance, the one on Friday night at Caribbean Lights. I am incredibly disappointed that I couldn't go to the one on Thursday night (you had to get invited, or something), but alas. The following post contains swear words where necessary.

At first when I'd heard about the concert, I was disappointed because there was a 21+ age limit at the venue. I'm 19. I emailed South By Southwest (SXSW, the music festival) about it, not really expecting much more than a "sorry, nothing we can do about it" sort of response. I was blown away when I recieved the following response:

"Your wish has been granted. Caribbean Lights has agreed to let
you in but of course you will not be allowed to drink. I forwarded your
name and email to Elizabeth, the owner. She will be expecting you."

After exploding in excitement, I planned my trip and left on Friday morning. I live in Baton Rouge, LA and the concert is in Austin, TX so it was about a 7 hour drive. I arrived at the hotel at about 5, took a shower, got something to eat, and headed to the concert.

The music festival was pretty crazy. The sidewalks were packed with people. After finding a far-away parking spot and searching on foot for Caribbean Lights, I found it at about 7. There was a huge line for it, but when the Caribbean Lights people moved the line to the other side of the building, I managed to slip up to about the 20th place in line.

People with badges and wristbands got priority, which means that people who want to pay cash to get in (like me) would have to wait until there were openings. At first they said the first 35 people will probably get in and anyone after that should just leave, but after 30 minutes or so they re-announced that only maybe the first 10 people would get in due to the immense crowd and the relatively small size of the club. They then announced that no one under 21 would be getting in. My outlook was becoming bleaker by the moment.

Mustering up some courage, I walked to the door and told them my name and said Elizabeth was expecting me. They looked at me skeptically and said that if that was the case, I should speak to the manager who was behind me. After talking to her briefly, she said there was nothing she could do because badge-holders had priority and I was underage.

I felt defeated, but I certainly wasn't giving up. I waited for about 15 minutes as she handled other people and was generally busy, and when there was another lull in activity I approached her again. She asked if I was alone, and told me that if I tried to get alcohol or something, I would be thrown out (which I enthusiastically ensured her would not be a problem). Then she brought me forward and let me in, with a cover charge of only $25 (of which I paid $23 since I had only a few twenties and three ones). I felt incredibly relieved, to say the least.

When I got inside I realized how small the place was. There were only about 250 people there, it was the size of a small nightclub. The first four bands shared one problem in their presentation: they all said some variant of "We lub Austin berry much", but the problem was that they repeated it endlessly. The crowd eventually got tired of the bands asking if we loved them and hearing how much the bands loved Austin and such. It also got a bit tired hearing them tell us about their CDs and t-shirts and telling us to buy them.

The Titan Go-Kings were playing when I got in. They were decent, and won over the crowd with their cute Engrish.

i-dep was great. They had a lot of energy, a cool style, and a cute singer.

The Emeralds were quite good, too. The lead singer was a bit... peculiar. He may have been inebriated, and he wore a weird shirt.

noodles was good. Ayumi and Yoko are insanely cute.

The crowd liked all these acts pretty well. However, I think most of them were there for the pillows, because that's when they really got going. As soon as Sawao walked onto the stage, everyone cheered, and he walked to the middle and stretched his arms out. Then they cheered as Manabe and Shinichirou walked out. This wasn't the beginning of the concert, though - they were just setting up and adjusting stuff. Then Manabe and Sawao walked off again, and Sawao made a gesture to the crowd. Shin-chan was leaving, too, but he got stuck on a part of the drum set for a moment and then squeezed between some cymbals to get out.

I talked to four of the fans there, and they were pretty casual fans compared to me -- some of them didn't even know the pillows' names, much less that Suzuki isn't a member of the band. They knew the FLCL music, but that was about it. I asked if they'd heard anything besides FLCL, and one of them mentioned that he downloaded the Living Field album but was "ashamed" to know that it was the pillows. [face_rolleyes]

The concert was fucking fantastic. They rocked hard. When I watched the Busters on the Planet DVD, I came up with some nitpicky complaints about their performance, but those complaints didn't appear here at all. They were incredible, end of story. Sleepy Head was awesome. I was surprised that they didn't do any songs from their new album; I'd kind of expected them to at least play the single. Unfortunately it was just music from FLCL plus two Penalty Life songs, which I had pretty much expected (though I still called for Kanojo wa Kyou and heard someone call for She is Perfect). I certainly understand that they want to play music that their American fans will be familiar with, but I have seen the song lists for other concerts over the past few days and they've played some songs that I would have really liked to hear.

Sawao technically did the same 'buy our stuff' plug as the other bands, but he did it way better, very short and sweet. It was something like "We have CDs for sale, if you are rich man, please buy me." He did something funny with his arms when he said "please buy me" and the crowd liked it. The other bands had kinda overdone the 'like us and buy our stuff' thing, and this was a lot better.

I was one of the guys in the mass of fans jumping up and down and pumping their fists and screaming the lyrics. It was incredible. About halfway through, I became rather dehydrated, but I wasn't going to give up my spot to go get a drink. I managed to touch the tip of Sawao's guitar when he leaned close to the crowd and he grabbed my hand a couple of times while he was doing the same to the rest of the nearby audience at the end. I was unfortunately too far away from him at the time during Advice when he tried to crowd-surf, and the crowd wasn't really expecting it and just sort of threw him back onto the stage.



I circled myself in black. I kind of look like I'm in pain.

I'm insanely jealous of those at the Thursday concert who got to eat dinner with them, but I scored a few points myself. After the concert, I was terribly dehydrated and had to get a drink (the bartender asked me if I had been at the front, I said yeah, and he went "Man, those guys fucking rock"). Afterwards I went back to try to get an autograph -- I'd brought Please Mr. Lostman (the album that many fans consider their best, a turning point in their style) in hopes of getting it signed. They were coming back and forth from the stage, packing up, and I mustered the courage to catch Shinichirou and I said "Shin-chan!" and he turned to look at me and I said "Onegai!" (no, I don't know any Japanese) and offered the CD forward. He took it and smiled and took the pen, and tried to write with the wrong end of the pen (presumably joking around, it made me laugh anyway). Then he turned it around and signed it, and I bowed and thanked him.

Next, Manabe came by. "Manabe-san, onegai!" I said, and he came over. When he saw PML, he took it and smiled, saying something like "Ooh, Lostman". Then he signed it and I thanked him. The band had gone backstage to an outdoor area of some sort, and I couldn't tell whether we were allowed to go back there, but then a fan came out of there and told us that the band was just sitting there, chilling. A few fans and myself went back there and found them with noodles having a drink.

By this point I was tingling all over. I thought I might faint. There I was, standing right in front of them, feeling awkward, not quite sure how I could get Sawao to sign since he was talking to Yoko. I sheepishly walked closer to them and tried catching Sawao's eye, which I succeeded in doing. He came over and signed it then, and shook my hand.

I was estatic. The other fans saw that I had a pen, and they all asked me to borrow it. This got all of them (I think five of them had come back here with me) asking for autographs, but none of them had anything for them to sign besides T-shirts, Penalty Life albums, and scraps of paper. I got fucking Please Mr. Lostman signed. I'll take a picture of it later and post it.

I bought all the pillows swag there (three t-shirts and the Buster-kun/pillows logo keychain) and decided that I should try to get the white t-shirt signed, as well. First, Shin-chan signed it, writing "the pillows" and then his name. Then came Manabe and then Sawao. As Sawao handed the pen back to me, I asked "Suzuki?" This made them all laugh and call out "Suzuki!" and say some things in Japanese. Jun Suzuki is the bassist, who isn't a member of the band, just a "guest musician" as it were. He smiled, and got up and came over and signed it. I'll take a picture of that, too. The only problem with this is that now, I can't wear that t-shirt, because if I wear it, it'll get dirty, which means I'll have to wash it, which means the writing will fade. Not gonna happen.

Then, the picture. I had purchased a throwaway camera and had taken about 20 pictures until about halfway through the pillows' concert I stopped caring about taking pictures and focused on rocking out. Unfortunately, it must have fallen out of my pocket, and someone must have found it and taken it because I searched everywhere afterwards and asked the employees and couldn't find it. Fortunately the other fans had digital cameras, and the four of us wanted to get pictures with them. So, after they approved the idea, we took turns taking pictures with the four of them. I got mine taken by a guy who emailed it to me. I've got my arm on Sawao's shoulder and am giving a thumbs-up. I look pretty goofy, but I was trembling with excitement and could hardly keep myself from grinning stupidly. I got to shake their hands after that. I did a lot of bowing and "Arigatou"s. It was awesome. Then, as we reluctantly pulled ourselves away and left, I yelled out "the pillows rock!" and put my hand in the air with the "rock out" sign, and they returned it. A member of their crew kept my pen and was giving it to other fans who wanted autographs, so if at the next concert they're using a black Sharpie marker to sign autographs, it's mine.



On the way out, the lead guy from i-dep was selling their CDs near the door. For $5, you get the CD, two stickers, and a little pin. I liked 'em, so I bought it, and the really cute singer got incredibly friendly with me, and opened her arms like she wanted me to give her a hug. I would have loved to do that, but I had already put my hands forward to shake her hand, which I had at first expected her to do when she was thanking me for buying the CD. She kind of laughed and shook my hand with both her hands then. I kicked myself.

Complaints? Well, I do like to complain, so I do have a few. The first guitar lick in Dead Stock Paradise sounded really off-key to me; not sure what the problem was, but I think they fixed it for the second time that the lick is played. For some reason, that off-key guitar sound seemed to come from Suzuki, even though that makes no sense. I wish they would have played a few more songs... I mean, the next band wasn't even part of "Japan Nite". They were pretty good, but I think everyone just wanted the pillows to stay and play more (the crowd almost entirely disappeared after the pillows). I would have liked it if they'd played some slow songs to let everyone rest, because I was incredibly tired after yelling and jumping and pumping my fist for 45 minutes. I would've liked to hear Another Morning or Midnight Down or Stalker or... well, pretty much everything.

Yeah, that about does it for bad things.

In summary, I had a freaking awesome time. The trip cost me about $180 with food and gas and hotel and ticket, which I think was a sweet deal. I've not yet been to a concert anywhere near as awesome as the concert that night (of which the pillows were clearly the most awesome performer).

If there's any way you can attend one of their concerts, I implore you not to miss it.
About this Entry
Artie
Jan. 2nd, 2005 @ 07:13 am My Metal Gear Solid 2 Review
Status: exhausted
Sound: Jiggly Chorus Super Deluxe
Recently, I was surprised to note that my interest in Metal Gear came out of a coma after playing a couple hours of MGS3. However, instead of just continuing to play that, I figured I'd better play MGS2 first for story purposes. Thus did I spent the last couple of days playing MGS2. Well, I just beat it, so here is my opinion, hot off the presses:

"Good."

Overall, MGS2 is a fairly satisfying gaming experience. Its much-maligned storyline and player-controlled character, Raiden, aren't quite as bad as the horror stories make them out to be. However, there are plenty of flaws in MGS2, and overall it is probably the weakest MGS game.

Graphically, MGS2 is quite good. When it came out it was much more impressive, but it still looks quite good today. The easiest thing to compare it to is Twin Snakes, and it's fairly close overall and while Twin Snakes looks a little better in areas, it's not as thoroughly polished so I'd put them about on par with one another. Anyway, the graphics are very good. These graphics get an 8.5/10.

The music is good. It keeps some themes from MGS and has some neat new ones; the boss fight music is pretty cool with a sax making all these crazy noises. The ending theme is composed by the same person who composed MGS1's ending theme, and likewise it's a nice way to end the game. Overall I'd say the score is pretty good, but is consistently simply not as good as MGS1's. Music gets a 8/10.

Sounds and voices are pretty good. Snake's voice is great, much better than Twin Snakes and MGS3 in which it's really raspy and overacted. MGS1 and MGS2 have a much more realistic and believable sounding voice from Snake, which I like. Most of the voices are well done, but sometimes the delivery is off. Raiden is probably the worst voice, but he's still OK. The sound effects are overall very good, but a few of the guns sound really weak. I'd give the sounds an 8/10.

Story and characters are a mixed bag. The story is incredibly convoluted, way too much for its own good. The last hour of the game is a big cut scene with each group revealing that it is using the other groups as puppets for its grand master plan, and right after that another group shows itself to be one step ahead of everyone else, and then another group, etc. etc... It's just all these different factions of people who have this intricate web of betrayals and blackmail and puppetry.

Then, there's the startlingly inconclusive ending that leaves you going, "Wait, where's the rest?" Like the anime Neon Genesis Evangelion, the storyline just kind of goes away as the main character makes amends with his inner self. It's a weird sort of philosophical ending. I liked it, but what I don't like is the complete absence of closure on EVERYTHING ELSE about the storyline. I'd give the story a 6.5/10. I found it interesting and enjoyable, but it just got too twisted up and didn't resolve anything at the end. Unfortunately, a lot of it required a leap of faith to preserve the suspension of disbelief; overall I just can't say I'm that confident in Mr. Kojima's storytelling ability. Plus, most of the characters' relationships were a bit screwy.

The characters range from awesome (Solid Snake) to a bit annoying (Raiden) to stupid (the bosses). Snake kicks ass and takes names. Unfortunately the storyline doesn't let him kick as much ass as we all know he's capable of; the storyline has him actually lagging behind Raiden in completing an identical task, has his life actually being saved by Raiden, and also has him losing to a boss (a boss who, it must be mentioned, had an unfair advantage... but still, he's Snake, he should have won). Still, his character is well-developed and interesting.

Raiden has a decent character design. He's a good guy, not the pansy loser that he's made out to be. The infamous "Did you say 'nerd'?" line isn't really an accurate portrayal of his character. There's a mostly-believable love story involved which works pretty well until the end. I liked Raiden's character overall.

Otacon's relationship with his sister and his background is interesting, but it's just too sad and unfortunate to be believable. I didn't like how that sidestory played out. Otacon is cool, though. His sister is well-designed, I just think their story needed a better concept.

The bosses are mediocre in design. Vamp, the vampire, is uninspired, tasteless, and silly. I still can't believe they actually named him "Vamp". Fatman's name is forgivable since, as a bomber, I'm sure he chose that name to coincide with the nuclear weapon "Fat Man" dropped on Nagasaki, Japan. I guess it's just a coincidence that the man is, indeed, fat. However, he looks ridiculous, I mean he rides around on rollerblades in a trench coat, and his face makes him look like a maskless Darth Vader. Fortune, this lady with a railgun who is really lucky (in other words, bullets don't hit her) has a decent design, a similarly uninspired name to the others, and a complete lack of character development outside of a tiny bit at the end. Solidus looks ridiculous and has a very generic personality; aside from his overall goal, nothing about him is interesting. He really deserved more than this since he's supposed to be such an important character.

Ocelot is a great character, but he had more than his share of "crazy agenda and inexplicable actions" for this game. I like him but I don't think his part in the story was very well thought-out. Overall I'd give the characters a 6.5/10. Raiden, surprisingly, was one of the better ones. The bosses were lame and pretty much everyone except Snake and Raiden either died or had crazy agendas and did stupid things.

Now that those are out of the way, let's dive into the gameplay aspect. There are some neat parts of the game where you get to do neat stuff, but there are also a few parts that made me groan. Let me explain. The opening scene on the Tanker in which you control Snake is all-around pretty fun. However, the real game starts when you take control of Raiden (more on him later) infiltrating a waste disposal facility, or something like that. There's a big problem with this area, and it's that it's just not very well-designed. The areas are small and the facility just isn't fun to be in. For a while, you don't get to do anything fun or interesting, either: you defuse a bunch of bombs, which isn't very fun. There's a lot of backtracking and running through old areas. It's just not a very big facility and it's not interesting. Unfortunately, most of the game takes place here. So, the level concepts were flawed in my opinion.

The good news is that the core gameplay is fun. It's more fun than Twin Snakes since the levels and events are designed with the MGS2 gameplay in mind, and there are cool parts like being able to disguise as an enemy soldier at one point, and getting that sweet sword near the end and chopping guys up with it. The boss battles aren't very good and there are at least a few points that have needlessly unclear (or unfair) objectives.

One part of the game is really, really cool, though. It's after you finish the disposal plant section. If Silicon Knights had made their own Metal Gear Solid game, it would have had something like this in it. That's all I'll say. I'd give the gameplay a 7.5/10.

The presentation of this game is quite good and it's fun to play, but there's a lot of flaws in the story and characters. Overall I'd give it a 7.5/10: worth playing, and a solid (if flawed) experience.

Now... on to MGS3 at some point in the indeterminate future.
About this Entry
Artie
Dec. 30th, 2004 @ 05:56 am Things I saw or did
Status: excited
Sound: MGS3 "Alert Phase" in my mind
World of Warcraft..........

You may have heard of it. It's another massively multiplayer online RPG. I have been unable to find a copy of the game since Blizzard stopped shipping them, so Rob let me play on his account for the past couple of days. Here's some impressions from about 20 hours of play.

I didn't quite realize how bad the fetch quests in World of Warcraft are until I played it for a while. Then I realized something: they're really, really bad. Unless Blizzard adds some better reason to play the game I, unfortunately, will not be doing so.

The only real point to the game is to get a higher level and get better equipment, which happens in a totally linear fashion: complete quests to make money and level up. Money is then used to buy skills and equipment in a likewise linear method: I mean, what else do you use money for? Nothing. The game gives you just enough money to afford the new skills and equipment and gives you just enough experience from the quests to just plow through quest after quest after quest. And guess what? There is NOTHING to do besides these "quests". Sure, if you're on a PvP server you can kill enemy players, but there's absolutely no benefit to it outside if it being moderately entertaining. Nothing is recorded and the only outcome is that players who die lose item durability. There is nothing to fight for.

World of Warcraft is like a single-player game in which you run around a huge, well-designed gameworld for hundreds of hours, being commanded by all sorts of people to fetch them things or kill certain numbers of creatures or kill some creatures and take things from them. There isn't much of a community at all; people don't really talk to each other or anything.

I remember Blizzard once said they wanted to make players of WoW feel like true heroes. I'm sorry, but I don't feel at all like a hero when I'm doing the same thing as 100,000 other people, gathering ingredients for some lady's stew right after I delivered a package from one city to the next and right before I collect some random trinket for someone else. People thought Star Fox Adventures was bad with all its doodads and whatsits? World of Warcraft is worse. You do the same thing over and over again, except that you get new abilities as you become more powerful. That's the only thing that changes: the abilities you have. Everything else (the names of what you're collecting or killing, the place you do it in, the NPC you do it for) is just aesthetics.

There isn't enough character customization. The fighting system is alright, and there are lots of cool abilities. I liked FFXI's party-based combat a lot when you had a good party because each person was working like a cog in the machine; despite the game's many flaws I think that's what kept me playing. World of Warcraft has no such strength; in battle, everyone just pounces in the enemy and unleashes all their abilities. Considering that all you do is fight stuff, I wish it were deeper.

The music is generic, the graphics are firmly "good" while refusing to do anything exceptional outside of some neat environments... the game is just this: the quintessential level-up treadmill. It's better than any other one out there. But I'm sorry... after FFXI, WoW needs to do more to impress me. Maybe once Blizzard brings in some more interesting PvP things I'll get into it, but right now I am surprised to say that I will decline this game for the time being. I'd score WoW a 7.5/10.

Then again... I feel the lure. Also, I feel that if I was in a guild or a good community or had someone to play with, it'd be that much more fun. Maybe I will get it...

edit: It's now 10/11/06. I did buy WoW, and I invested a year and a half of my live into playing it pretty much every day. It was a waste of my life, and I'd rate it a 6/10. It only excels in enough ways to keep you playing, but the game's flaws will kill you when you hit the endgame. My advice to you is to play games which are actually enjoyable (games which do not require that you invest all of your waking hours into them) - I also advise that you have a life of some sort. DO NOT PLAY WORLD OF WARCRAFT.


POKEMON!!!!!!!!!!!!!!!

Pokemon Sapphire is a fun game. If you're never played the original Pokemon games, I'd probably recommend it. Right now I'm about 22 hours in and I'd give it an 8.0.


MGS3!!!!!!!!!!!!!!!!!!

I've played about three hours' worth of Rob's copy of MGS3, an hour of which was lost due to dying a few times so I'd say I'm about two hours into the game. It's actually very easy to define the point I'm at by saying "I'm at the point where the game actually starts". Just like in Metroid Prime how the game doesn't really "start" until you crash-land on Tallon IV. However, I have some impressions to dish out, and they are steaming with positivity.

The first thing that strikes me about MGS3 is the overall presentation, which is practically flawless. The graphics, the music, and the style are all magnificent. The gameplay is deeper and much more polished than MGS2 and Twin Snakes. The storyline seems very interesting so far. The cut scenes are fantastic. Right now I'm simply floored by this game. These are my impressions from the first two hours.

Let's start with the graphics. This game is one of the best-looking games out there. I'll throw out the single negative point first: the texture quality isn't too great, particularly in the environments. Whoop dee doo. The graphics on the whole are exquisite and those "meh"-quality textures (which are commonplace on the PS2) don't take anything away from the presentation. Almost all of the modeling and animation in this game is stunning; aside from a few stiffly animated motions in cut scenes and a few places (mostly environments) where they could stick a few more polygons, I pretty much had my jaw on the floor for the past three hours.

The music. Wow! I love it. I'll say it again because I just feel like it: Twin Snakes' music is a bland, poorly disguised impostor into the realm of MGS music. MGS3's score so far is very unique and mood-setting.

The voice acting is just as cheesy as MGS2 and Twin Snakes. I think David Hayter's performance in the original MGS does not drip with as much cheese as the other three games, in which every sentence ends with an "uh" sound.

The gameplay! I'm really impressed at all the stuff they added. First of all is the camouflage system. It's fairly simple: different surroundings require different camouflage to blend in. Snake has a few different sets of clothing and a few different styles of face paint (each of which can be instantly mixed and matched). Next to each is a number telling you whether it will be better or worse for you to equip that camouflage, depending on what terrain Snake is currently touching. Choosing camo is a simple matter of picking the best numbers.

Using camo works well, too. Unlike previous MGSes, MGS3 doesn't give guards that "cone vision" sight with about a 4-meter range. No, this time, baddies can see and hear over more substantial (though still not realistic) distances. Whether they can see you or not depends on your cover and your camo. In the upper right corner of the screen is a number that tells you how well you're hidden.

I'm really tired and I want to sleep so I'll just say that the survival aspect of the game is dang cool. So are all the new things you can do in close-quarters combat such as slitting peoples' throats and interrogating them. There are a few dumb-seeming character designs but overall I like the characters.

At this point I already feel prepared to call this game a GOTY candidate, but it's too soon. I'm wondering if I should play through MGS2 first, even though this is a prequel... Anyway, the game would have to screw up real bad to get worse than a 9.0.

I also saw a couple of movies recently. Here's my quick opinions. Also in case you were wondering, I score all these things on different scales for some reason. Movies are out of 5 (and can also be translated to the letter grades) whereas games and anime are out of 10 (and not the same 10-point scale).

Anchorman: Funny. Had some clever humor, and a fair share of wackiness that worked well. Characters were quite good, and the movie did a great job of maintaining suspension of disbelief: the plot and characters worked well throughout the movie and didn't have many flubs that made me go "gah that was STUPID." However, it was occasionally tasteless. 3.5/5

Dodgeball: I saw this right before Anchorman. The two movies somehow shared a lot of the same actors in some weird coincidence. The lead actor of Dodgeball was named Vince Vaughn or something like that and I didn't like him at all. Mostly the character: he was simply completely uninteresting. The movie wasn't exceptionally funny, though it had a few good bits. There were some good character designs like the pirate, though I thought the way his character was "developed" was stupid -- after all, piratehood is all in your soul, it's not some birthright or a profession. Ben Stiller was great, though. With a more interesting storyline, better characters, and more humor it would be higher. 2.5/5
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